Esri User Conference
Session: Visualization in 3D with GIS

June 28, 2000, 10:30 a.m.-12:00 noon

Title: 3D In-Context Visualization Supports Both Esri GIS and CAD; Improves Communication During the Development Approval Process

Presenter: Robert H. Ard – Evans & Sutherland

Abstract: What if the local community constituents could use a mouse to interactively "walk through" the site of a proposed development during a public hearing and view proposed new buildings and landscaping in context of their existing surroundings? Imagine if a civil engineer and architect could import the planner's Esri GIS data into a desktop computer program and use it in combination with their own CAD data to quickly and easily construct a 3D photo-realistic model of a proposed development. Through this presentation, Evans & Sutherland, an Esri Business Partner, will demonstrate how to affordably simplify and streamline the 3D modeling process.

 

The world is blind. When it comes to visualizing how something will look before it’s actually built, three-quarters of the general population just can’t see it. Two-dimensional representations, model boards, and artist renderings have proven inadequate repeatedly. When people – citizenry, municipal planners, environmental advocates, historic preservationists, town business councils, elected municipal officials – believe they understand what a project, development, building, or whatever will look like by viewing these "proxies," most of the time their perceptions are wrong. Later they will feel duped, misled, misinformed. And it is the developer, his consulting engineers and architects who will bear the ramifications of their ire.

Out of a sincere desire to overcome the problem, some civil engineers, architects, and landscape architects have gone to great lengths to shoehorn 3D graphics technology into this visualization void. So far, it hasn’t fit. It hasn’t fit because a suitable solution has simply been out of reach in terms of cost. It’s one thing to use advanced graphics technology to sink a ship in a movie or to train a fighter pilot to fly an F-15. It’s another to take a virtual tour of a proposed new development in the context of an existing neighborhood.

Certainly low-end, lower-cost 3D graphics technology is exploding onto the scene. Thus far, however, it has been used mostly to explode people and buildings in computer video games. Even low-end CAD software that performs very well for its intended purpose has not transitioned well to project visualization. Re-purposing current technology to view the visual impact of new developments has been incredibly time consuming, difficult, and generally unsatisfying in achieving the desired effects.

What is the Need?

There is a strong desire and a compelling need shared by local government planners and elected officials, real estate developers, home builders, consulting engineers, architects, and landscape architects for photo-realistic, interactive 3D visualization for purposes of presentation and exploration in near-real time.

Visual Impact Analysis Needs in the Development Approval Process

It is needed badly enough that the industry has laboriously worked to create photo montages in Photoshop, physical 3D models, and rudimentary 3D animations in lieu of an acceptable solution. Why? 3D visualization is an incomparable tool for winning approval quickly or speeding the funding process for a proposed project. It lets people "see" how they will be affected by future development, from a street-level view. It enables better qualitative judgements by policy makers and the public than 2D presentations can ever hope to yield. It provides both a big-picture view and close-in analysis in a photo-realistic context before the first spade of dirt is turned.

While no single application has been available to do the whole job, potential users already have many of the tools they need to accomplish 3D visualization. Most every professional in the land development food chain uses an engineering workstation, usually with AutoCAD software. Many large organizations and municipalities also have made the investment to develop large Geographic Information System (GIS) databases for analytical purposes. Exploiting CAD and GIS for information for 3D visualization is a natural next step.

The necessary "next step" requires a 3D visualization solution based upon technology that is modestly priced, easy to learn and use, and fast. Not only should we expect that such a solution would be widely accepted, but once established, 3D visualization will likely become mandatory in the approval process for any development project brought before municipal planners and regulatory bodies. Many locales already have such requirements in place, even though the technology to comply is incredibly inadequate, cumbersome, and resource consuming.

What are the Requirements?

Developing a product for this market was a natural extension of Evans & Sutherland’s expertise, given that E&S invented the computer graphics industry in 1968 and remains the world leader in visual systems for simulation to this day. Extensive market research into the area of 3D visualization for planners, land developers, civil engineers, architects and landscape architects guided E&S in the creation of E&S RAPIDsite™, the first and only true visualization tool designed expressly for in-context visual impact analysis.

Our research revealed the following critical characteristics, which have defined RAPIDsite:

RAPIDsite features fast model construction, fast graphics rendering performance, and interactive exploration of a project on a desktop computer at the right price. It enables the development of a photo-realistic 3D model of a development site, new and existing buildings, and new and existing landscape in a fraction of the time required by other visualization tools. Unlike many of these visualization tools, which leave their models hanging in space or ending abruptly at the edge of a grid pattern, a RAPIDsite model includes background imagery that extends to the horizon, placing the development in a realistic context. The viewer interactively tours the site in three dimensions by means of intuitive mouse control.

Evans & Sutherland has a long-standing business relationship with Esri, the leading purveyor of GIS applications software in the world. RAPIDsite, which creates photo-realistic synthetic worlds, is a perfect complement to Esri’s ArcView GIS and 3D Analyst, which allow users to analyze and view spatial data of a site and the surrounding area in both 2D and 3D, but lack the interactive, photo-realistic walk-through and fly-through capabilities required for visual impact analysis. RAPIDsite uses Esri grid and shape files as sources for terrain elevation and site plan data.

RAPIDsite is also compatible with AutoCAD from Autodesk, as well as other CAD systems that can write DWG files. RAPIDsite uses DWG drawings of site plans, terrain elevation contours, building footprints, and building elevations during the process of creating a photo-realistic 3D model of a proposed development.

RAPIDsite relies on digital photographic imagery as the source material for creating models of existing site elements such as buildings, vegetation, and a background panorama. Using a standard 35mm SLR camera with good quality color film or a digital camera with 1Mpixel resolution or greater, the RAPIDsite user simply visits the site and snaps the required photographs. If a 35mm camera is used, the film can be processed into a Kodak PictureCD.

How RAPIDsite Works

RAPIDsite is designed to run on an Intel Pentium II or III processor with Windows NT 4.0 operating system. An OpenGL graphics accelerator card with 32MB of texture memory and a fill rate of at least 90 Megapixels per second is also needed.

E&S RAPIDsiteä Software Configurations

RAPIDsite Explorer is a free interactive viewer which provides near-real-time walk-throughs of the development site. RAPIDsite Producer also includes capabilities to define walkthrough paths and generate digital videos, to import and position models of buildings, vegetation, vehicles, people, etc. and to edit building and terrain textures. RAPIDsite Creator includes all of the capabilities of Producer plus the tools to build and organize the synthetic environment with realistic site topography and terrain texture, existing and planned buildings and structures, trees and vegetation, all of which is enveloped by a panoramic background image "dome."

RAPIDsite Explorer enables land development professionals and municipal planners to take interested parties on a 3D virtual tour of the proposed development site. The mouse-navigation interface is very intuitive and simple to use. RAPIDsite Explorer renders the scene at between 10-15 frames per second, providing true interactivity and the ability to instantly move anywhere and view the scene from any position. Using RAPIDsite Producer, flight paths through the database may also be captured and replayed so that a consistent presentation with identical content may be made. Scene imagery may be output in many formats including high-resolution still images and digital video.

RAPIDsite Creator constructs a geometric model of the terrain from variety of terrain elevation data sources. Terrain textures, constructed from a variety of aerial image sources and from a library of photo textures of natural, landscaped, and paved surfaces, are then applied to appropriate surfaces of the site plan.

Next 3D models of existing buildings are built using desktop computer photogrammetry; RAPIDsite tools enable the construction of a photo-realistic 3D model in just two to four hours instead two to four days as is typical of the most popular alternative method.

Existing Building Model

New structures are built by importing CAD data into RAPIDsite, rapidly generating a 3D model, and adding photo-realistic textures to the elevation views.

New Building Model

 

Simple billboard-like models, or "cutout models", composed of only a few polygons with photo-realistic texture and a transparency mask are constructed from photographs in minutes. The transparency mask works like a cookie cutter on a digital photograph, creating a photo-realistic model of an object with a very complex silhouette– such as a tree – using a minimum of polygons.

Cutout Model

 

Using overlapping photographs taken of a 360-degree panorama, RAPIDsite creates a textured background dome around the development site.

 

Panorama Model

Finally, all models of new and existing structures, as well as general vegetation and landmark trees, are interactively placed in their correct locations on the terrain model.

 

Summary

Existing software products and tools are excellent solutions for problems they were designed to solve. However, there is a new and escalating need for creating 3D visualizations of land development projects, brought about by an increased scrutiny by government, community, and financial interests in such projects. No software product has been optimized to do this, until now.

 

E&S RapidSiteä

Other Approaches

Model Output

Photo-realistic models

Architecturally accurate models

Visual Output

Interactive exploration. Static views and videos can be dynamically generated

Static views and pre-specified "flight" path videos

Time to produce 1 view

fraction of a second

minutes or hours

Time to produce 6 minute video

minutes

days

Time to create 1 building

hours

days

Environment assembly

proven technology

problematic

Terrain and vegetation

proven technology

problematic

Project duration

weeks

months

Alternative Approach Comparison

It is now technically and economically feasible to construct photo-realistic 3D interactive visualizations of proposed development projects in urban, suburban and environmentally sensitive areas. E&S RAPIDsiteä is a new product developed by Evans & Sutherland expressly for the in-context visual impact analysis market. It is a complete system that is easy to use and cost-effective for a large majority of projects.

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Presenter Information:

Robert Ard

Group Vice President, Applications Group

Evans & Sutherland

600 Komas Drive

Salt Lake City, UT 84108

Phone: 801-588-1489

Fax: 801-588-4580

Email: bard@es.com