Abstract
How Game-Based Learning Could Rebuild Education
Track: User Presentations - Learning and Research
Authors: Gwen Eishen
The current project involves using GIS data and Minecraft™ as an educational tool for many subjects. The game's ability to alter graphics and simple coding enables a manipulation for a variety of parameters(animals and plant species, soil types, natural ore). This sets up a situation in which the user can develop a deeper cognitive understanding of how ecological processes interact and respond to disturbances. This could progress the basic foundation we set for every level of learning.
Paper