GEOTEKS: Using GIS and Multimedia Tools for
Middle School Social Studies
Raymond L. Sanders, Jr.
Using interactive multimedia and desktop geographic information technology,
GEOTEKS provides both teachers and
students with tools to learn/teach and reinforce various Texas Essential
Knowledge and Skills (TEKS) identified for seventh grade social studies.
Constructivist learning theories provide the basis for this project.
The instructional design model used is the Reflective, Recursive, Design
and Development (R2D2) model by Willis, but extended to include ideas and
feedback from various stakeholders. Teachers, parents, and students
are the primary stakeholders. This paper is part
of an in-progress doctoral dissertation (Sanders,
1998).
Context
"In recent years the world of maps and cartography has been revolutionized
by the application of computers to the tasks of data processing, data display,
and map making. Hardware and software for computer-assisted cartography
and spatial data handling are widespread and cost-effective. Geographic
Information Systems (GIS), designed to store, access, manipulate, and display
spatial data, are continually finding new applications (Peterson,
J., 1997)." In the recent assessment of research in geographic
education, one of the suggestions for future research paths (Boehm
& Peterson, 1997) is looking at single learner groups but with
different technologies, including GIS and CAD-like systems for geographic
space. The implications of the combination of inexpensive GIS and
multimedia development have the potential to significantly impact implementation
and teaching of the new essential elements in the area of geography and
social studies.
There is in Texas, as in many areas, a new impetus from the state level
to improve geography and social studies. At the same time, state recommended
guidelines for teacher appraisals include teaching with technology and
increasingly student centered pedagogy. Greater availability of classroom
computers combined with low cost computer tools for electronic mapping
seem to encourage the use of technology to assist in teaching social studies
at the middle school level. The crossing of these different themes
at this point in time provide the focus for this paper.
In late summer 1997 the Texas State Board of Education approved State
Board and Commissioner Rules which the Texas Education Agency had caused
to be published in the Texas Register in May 1997. These guidelines
are known as the Texas Essential Knowledge and Skills (TEKS). The
TEKS replaced earlier standards based guidelines, which were called Essential
Elements or EE's. The new TEKS, which become effective September
1, 1998 are available on the World Wide Web at http://www.tea.state.tx.us./teks/
The TEKS cover all grades from kindergarten through grade twelve.
This paper is focused on Chapter
113, the essential knowledge and skills in social studies at the middle
school level, specifically the seventh
grade which is known as "Texas History." Chapter 113 of the TEKS
covers history, geography, economics, government, citizenship, culture,
science and technology, and social studies skills under the social studies
umbrella, but the more narrow focus of this paper is geography and general
social studies skills.
Beginning with the 1997-1998 school year, all school districts in Texas
have two choices in selecting a method to appraise teachers: either the
teacher-appraisal system recommended by the Texas commissioner of education
or an approved local teacher-appraisal system. The commissioner's
recommended teacher-appraisal system, the Professional Development and
Appraisal System (PDAS) is published in Chapter
150 of the Texas Administrative Code. Each of the appraisal
domains have implications in the teaching of social studies at the
middle school level. Domain I appraises active, successful student
participation in the learning process. Domain II appraises learner-centered
instruction, and makes explicit the requirement that the teacher makes
appropriate and effective use of available technology as a part of the
instructional process. Domain III appraises the evaluation and feedback
on student progress. Domain IV appraises on management of discipline,
instructional strategies, time, and materials. Domain V appraises
on professional communication. Domain VI appraises professional development.
Domain VII appraises compliance with policies, operating procedures, and
requirements. Domain VIII. Improvement of academic excellence for
all students on the computer. The Texas Education Agency has established
a goal of learner-centered schools throughout the state (TEA,
October 1995).
Background
The term "social studies" was officially adopted as the name of a curriculum
in 1916. However, the elements of social studies (history, geography, civics)
were well established in American school prior to the Civil War (Jabolimek,
1981). The National Council for
the Social Studies has become the primary professional organization
supporting social studies teachers. As recently as 1981, the Texas
Education Agency document (TEA, 1981) on geographic
skills in the social studies for grades 7-12 cited subgoals for social
studies of knowledge, values and attitudes, and skills (p. 5). Over the
course of time social studies in the United States has evolved from primarily
academic content to the socialization content we see classrooms today.
Another dynamic of this evolution was the origin of the leadership guiding
the evolutionary process. From the early days of public schooling
until the early 1900s the teachers and to some extent the publishers of
texts guided the independent disciplines that now make up social studies:
history, geography and civics. At the turn of the century, leadership
from academic scholars and university professors began to be the norm.
This lasted for a period of twenty to twenty-five years, but then the influence
of the teacher educator began to rise again. During the 1920s the
general scope and sequence of social studies was established that remains
with us to a certain extent event today. Texas does not always follow
the traditional scope and sequence. Teacher educator influence has
lasted into the modern times, but issues of the mode and methods have in
their recurring cycles impacted the resulting norms. The ideas of progressive
education, problem solving, thinking and reasoning, and social ideals became
part of the curriculum from the early 1900s through the post-Sputnik reforms
of the 1960s.
Social studies has not been immune for the cycles of public opinion
and political influences. For example during the period from the
end of World War II though the 1960s the social milieu was "we are more
alike than different" and so social studies was color-blind. Race
relations and ethnicity was basically ignored. Learning activities
encouraged doing, looking at culture, and geography was taught in terms
of geographic determinism. Following Sputnik the scramble to reform
math and science eventually came to geography and social studies.
The influences of the Vietnam struggle and movement toward diversity led
to the conclusion that we memorized too much at the expense of understanding,
we were too tied to so-called Western ideas, and we began to celebrate
our racial and ethnic diversity. In recent years we have been influence
by a conservative political climate, and "back to the basics" has become
the guiding thrust. It was during the transition from diversity to
basics that the standards movement began to exert influence, and an attempt
to put the United States back into a preeminent global position of competitive
power.
The set of knowledge and skills contained in Chapter 113 did not originate
with the Texas Education Agency. The TEKS were the evolutionary products
of the standards movement in social studies, geography, and history. Maier
(1997) suggests that the precipitating event
for the current cycle of education reform and standards movement was the
publishing of the report "A
Nation at Risk: The Imperative for Educational Reform (National Commission
on Excellence in Education, 1993). Among the recommendations
of the commission were emphasis on content, including social studies; standards;
expectations; time; teaching; leadership and fiscal support.
Title I of the Educate America Act (Public Law 103-227), also known
as Goals 2000
enacted by the U.S. Congress in 1994 included geography as one of the core
subjects for K-12 education. Title II of the Act established the
National Education Standards and Improvement Council to work with appropriate
organizations to determine and establish voluntary standards. The
Texas initiative in support of Goals 2000 is called Academics
2000. The purpose of Academics 2000 is to "raise the level of academic
achievement of all Texas students by ensuring that each child achieves
early mastery of the foundation subjects of reading, English language arts,
mathematics, social studies, and science.
As guideline work had already been going on since the mid 1980s, the
results for the geography and social studies community was published that
same year as the national geography standards, Geography
for Life (1994). There are eighteen standards subsumed under the themes:
The World in Spatial Terms, Places and Regions, Physical Systems, Human
Systems, Environment and Society, and Uses of Geography (pp. 34-35).
The standards are outcome based and are broadly phrased in terms of understanding.
Five broad skills are also identified to support these outcomes:
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Asking geographic questions.
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Acquiring geographic information.
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Organizing geographic information.
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Analyzing geographic information.
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Answer geographic questions.
The standards break down into three parallel substrata based on grade level
(K-4, 5-8, 9-12). What is appealing to the author about the standards,
is that they progress from behavioral, to outcome-based, to more constructivist
as they move from the lower grades to the high school level. The
more traditional behavioral objectives are for K-4 ["Examine a variety
of maps to identify and describe their basic elements (e.g. title, legend,
cardinal and intermediate directions, scale, grid, principal parallels,
meridians)." p. 106]. The objectives for grade 5-8 are
stated in higher level outcomes ["Use data and a variety of symbols and
colors to create thematic maps and graphs of various aspects of the student's
local community, state, country, and world (e.g., patterns of population,
disease, economic features, rainfall, vegetation)." p. 144]. The
objectives for grades 9-12 seek synthesis and move toward the constructivist
["Predict the effects of changing community transportation routes on the
current structure and pattern of retail trade areas, parks and school bus
routes, given that such changes may create a new network of connections
between locations and new intervening opportunities for shopping or services."
p. 188]. The history and social studies standards provide similar threads,
which are often repeated in the TEKS themselves.
Similarly, the National Council for the
Social Studies (1994) has developed a set of curriculum
standards with ten social studies themes that serve as strands for
social studies curriculum at every school level. These include a)
culture; b) time, continuity and change; c) people, places and environments;
d) individual development and identity; e) individuals, groups and institutions;
f) power, authority and governance; g) production, distribution and consumption;
h) science, technology, and society; i) global connections; and j) civic
ideals and practices. These guidelines make explicit these principles:
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Social studies teaching and learning are powerful when they are meaningful.
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Social studies teaching and learning are powerful when they are integrative.
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Social studies teaching and learning are powerful when they are value-based.
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Social studies teaching and learning are powerful when they are challenging.
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Social studies teaching and learning are powerful when they are active.
The current movement tends toward using technology to magnify the learning
opportunities. While the potential for productivity and enhancement
of learning potentials improves, there remains the same three impediments
to successful implementation that have been a barrier to previous reform
movements: time, teachers,
and treasure, the 3 "T's."
From the progressive education concepts of the early 1900s to the active
learning, critical thinking skills approaches of the present time, there
is often insufficient time in the current school calendar to use constructivist
ideas to teach social studies, no matter how well they might accomplish
the task. The second "T," teachers refers to the fact that with too
little training and preparation or the teacher is unwilling and frequently
unable use constructivist methods. The third "T" refers to treasure
or the lack of sufficient financial resources to implement the new curricula
concepts. This exerts a strong influence upon the other two "Ts"
as well.
Two other threads or cross-currents in geography and social studies
that arose out of the 1980's are worth mentioning. The first involves
the roles that the student is being
prepared to exercise. At various times, in various ways, the student
is assumed to be becoming: a citizen, a worker, a consumer, a family member,
a friend, a member of a social group, and of course a unique individual
person, or self (Superka & Hawke, 1982).
The second issue is best expressed by the problems
identified by Project SPANS (Morrissette, 1982):
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Student Learning. Many students
leave school without the knowledge, skills, and attitudes that are important
and desirable outcomes of social studies programs. In addition, many
students do not like or value social studies as much as other subjects.
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The Culture of the School. The
culture and organization of schools, especially at the secondary level,
focus much of the energy of teachers and administrators on matters of management
and control rather than on the teaching and learning of social studies
-- particularly the teaching and learning of higher level thinking skills,
participation skills, and democratic values.
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Teaching Practices. Instruction
in social studies is generally characterized by the lack of variety in
teaching methods and evaluation practices, by limited kinds of learning
experiences, and by inattention to the implications of educational research.
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The Curriculum. The social studies
curriculum -- courses, materials, and content -- is focused primarily on
specific facts and broad conclusions from history and other social science
disciplines rather than on critical thinking skills, social science concepts,
values and attitudes, and social participation. The curriculum, moreover,
is not based on student developmental needs and does not emphasize important
societal issues and effective participation in the social world.
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The Profession. Parts of the
social studies profession, in varying degrees, are characterized by considerable
disagreement on the most important goals and objectives of social studies
and by a decided lack of direction, satisfaction, opportunity for professional
growth, and constructive interaction among the various participants.
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Public Support. There is insufficient
public support for and understanding of social studies programs that are
balanced, judicious in responding to special interests, supportive of democratic
values, scientifically and educationally sound, and relevant to the present
and future lives of the students.
Purpose
This paper proposes the design and development of an interactive multimedia
software package called GEOTEKS (see
Figure 1) be accomplished using the Recursive, Reflective, Design and Development
(R2D2) constructivist-interpretivist design model proposed by Willis (1995).
The purpose of GEOTEKS is to develop
an integrated technology toolbox in support of the knowledge
domain bounded by the TEKS as supported by the national geography and social
studies standards. GEOTEKS would
include software, data, identification of tools, and models of the usage
of the tools in a technology rich, student-centered learning environment,
packaged in such a way as to be easily available and usable at the targeted
7th grade level.
Figure 1. GEOTEKS Model.
The Willis model involves input from stakeholders in order to produce
the instructional design. Similar design models have been common
in commercial software development for a number of years (Metzger,
1970) even though they relied primarily on the behaviorist instructional
design model. The Willis design model as published, however, does
not emphasize the choice of different stakeholders in formulating the original
design. While it is common to market test educational software with
actual students, there is little evidence of including learners in the
design process itself. As a major part of this dissertation, it is
proposed that the model be extended by use of structured focus groups of
students as well as teachers.
Once the extended instructional design process is identified, the replication
of similar products for other grade levels and geographic regions would
be much easier. For example, the technological difference between
teaching about the local Bay Area of Texas and teaching about the plains
of West Texas is primarily one of data. Although the use of the toolbox
with different regional data could produce significantly different outcomes,
this is precisely the outcome that we might hope this learning environment
would encourage. The basic toolbox of GEOTEKS
would be available to a wide range of teaching topics, including history,
economics; government, citizenship, culture, science, technology and society,
as well as other components of social studies, including social studies
skills. The initial focus and the basis for this research is the geography
subset of social studies.
The GEOTEKS toolbox could be used
by a teacher with virtually any conceptual or theoretical perspective.
For mapping and geographic data analysis there are, in the marketplace,
literally hundreds of geography oriented computer products (GIS
World, 1997) that can be used to collect and encode, analyze, display,
and print or plot geographic data. In general, one can say that this
technology, known generically as Geographic Information Systems (GIS),
is a happy marriage of mostly relational database technologies and color
display technologies, working together in tandem on a relatively simple
personal computer platform. The major drawback to using any
of these off-the-shelf products in the learning environment at the target
seventh grade level is that they are complex and require a number of skills
to be able to use the products productively.
The concept for GEOTEKS is to provide
a stimulating interface metaphor and learner scaffolding with a significantly
less complex user interface, thereby reducing the learning curve and skill
levels, while at the same time providing the student with a simulated authentic
environment using the power of typical desktop GIS products. By means
of hierarchically structured, point and click graphical user interfaces,
the students can rapidly create visual displays and maps that support exploration
of a TEKS theme or a related learning strategy.
This paper does not take into consideration the issues that might be
categorized under the umbrella of critical pedagogy. No attempt was
made to challenge the assumptions of the dominant curriculum or essentialism.
(Spina, 1997). The intent was to assume the current
TEKS and subsequently get input from students to compare with that of teachers.
While an attempt will be made to include students from urban as well as
suburban schools, the issue of willingness to cooperate with the research
is the most significant issue. Taken beyond this paper, the Reflective,
Recursive, Design and Development model implies ongoing inclusion of other
concepts, other groups, other ideas into the product. With this process,
areas such as gender differences, socio-economic differences, racial differences,
and cultural differences, while valid research questions in their own right,
which are not a part of the current study, could be included in GEOTEKS.
Definition of Terms
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Behaviorism - A model of learning and
design that is based upon the belief that knowledge is primarily passed
from teacher to student in a relatively structured environment moving from
the specific basis and building into the general. Teachers and texts
are seen as the source of knowledge while students are relatively passive
receivers this knowledge.
-
Constructivism - A model of learning
and instructional design based upon several theories and theorists.
Basic ideas include the belief that knowledge is constructed from experience,
that learning is a personal experience of reality, that learning is an
active process situated in the real world. Frequently these ideas
are implemented in a collaborative learning environment where the teacher
is a facilitator and team member rather than the source of knowledge.
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GIS - Geographic Information System(s),
a computerized database system for capture, storage, retrieval, analysis,
and display of spatial (geographic) data.
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GENIP - Geographic Education National
Implementation Project. A joint project of the American Geographical
Association (AGA), the Association of American Geographers (AAG), the National
Council for Geographic Education (NCGE), and the National Geographic Society
(NGS). Since its formation in July 1, 1985, GENIP has worked to coordinate
efforts to improve the status and quality of geography education across
the curriculum in grades K-12.
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ISD - Instructional Systems Design
is an organized process for development of instruction. Traditionally
ISD has included phases of analysis, design, development, implementation,
and evaluation.
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Learner-Centered (sometimes called
student-centered) - The learning environment that emphasizes the needs
of the learner as contrasted to those of the teacher. Generally learner-centered
is connected with the constructivist learning theories, whereas the teacher-centered
learning environment is associated with the objectivist or behaviorist
theories. Guidelines for learner-centered proficiencies for teachers,
administrators and counselors in the State of Texas are provided in a Texas
Education Agency document (October, 1995).
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Multimedia - A computer system or software
product that incorporates more than one of the following: text, sound,
graphics (pictures), animation, or video.
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NCGE - National Council for Geographic
Education. The NCGE works to enhance the status and quality of geography
teaching and learning by promoting the importance and value of geographic
education; by the preparation of geographic educators with respect to their
knowledge of content, techniques, and learning processes; by facilitating
communication among teachers of geography; by encouraging and supporting
research on geographic education; by developing, publishing, and promoting
the use of curriculum, resource, and learning materials; and by cooperating
with other organizations that have similar goals (NCGE,
1998).
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PDAS - Professional Development and
Appraisal System, the newly released standards by which Texas teachers
are evaluated.
-
TAC - Texas Administrative Code.
In 1977, the Texas Legislature passed the Administrative code Act (Government
Code, 2002.051 - 2002.056) which instructed the Office of the Secretary
of State to compile, index and cause to be published the Texas Administrative
Code. Title 19 of the TAC includes all statewide education agencies,
including the Texas Higher Education Board, the Texas Education Agency,
the Teachers' Professional Practices Commission, the Advisory council for
Technical-Vocational Education in Texas, Foundation School Fund Budget
Committee, and the State Board for Educator Certification.
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TAAS - Texas Assessment of Academic
Skills, the basic criterion referenced testing instrument utilized in measuring
learning achieved in K-12 Texas schools.
-
TEKS - Texas Essential Knowledge and
Skills, the guidelines published by the Texas Education Agency providing
essential knowledge and skills from K-12 in all areas of educational curriculum.
Methodology
Background
Many years ago as a teacher, the author taught by modeling his own learning
experiences: lecture. I can remember teaching a college course
in COBOL programming in the late 1960s by the lecture method alone.
There was not even a computer available for either students or myself to
use. I evaluated the student program code by manual scanning.
Over the years of teaching I was trained by IBM to develop and teach using
the traditional behaviorist objectives, built by step-wise regression.
At the present time, when I teach a class, I generally teach using the
SCenTRLE
methodology developed by Hirumi (1996), that
he considers a cognitive-constructivist approach.
At each step along the journey, I reflected upon my experiences
and tried to discover the most successful strategies based on my most recent
teaching. With no theoretical background, it was mostly a trial-and-error
experience, but I could still make adjustments and emphasize those things
that appeared to work best in a particular learning environment.
Even with standardized curricula I was required to utilize while teaching
with IBM, teaching the same one-week course two or three times a month.
Despite the constant repetition, I do not believe I ever taught the same
class twice. Teachers must look at each situation, use the many types
of feedback from the learners, and then adjust the course to meet the student
needs.
The most significant change that has occurred in my teaching focus in
recent years was the realization that I was not the total resource for
student learning experiences. I cannot even identify the time when
this change came to pass. I simply know that while the questions
from students often trigger a just-in-time mini-lecture, I constantly encourage
the students to see themselves, as well as their classmates, along with
tools, such as the computer and the Internet as their greatest resource,.
I am primarily a member of the learning team. Thus, reflection and
revision (or recursion in the Reflective, Recursive, Design and Development
model) is one of my deeply held patterns, and is one of several that makes
this model theoretically and personally appealing.
The author is adopting what would be considered a constructivist approach
in this study. This decision is based upon the study of theories
advanced in the literature, as well as many years of practical, personal
experience in the classroom with students. The author firmly believes
that in the ideal learning environment that the learning must somehow be
situated or positioned in the real world. I strongly believe that
we learn more and more thoroughly when we learn together with others.
We gain from the insight of other persons in a collaborative environment.
I have also observed that learning is greater and more sustained when we
are actively involved in the learning process. Passive learning is
transitory as witnessed by the number of items we passively absorb and
then promptly forget. It is my belief that learning is indeed constructed
from the experience and background of each unique, individual learner is
interpreted and understood from the perspective of that individual.
Evaluation or assessment should be based on the learner's ability to use
the skills acquired rather than memorization of disconnected facts.
The purpose of GEOTEKS is to develop
an integrated technology toolbox in support of the knowledge domain bounded
by the TEKS as supported by the national geography and social studies standards.
GEOTEKS would include software, data,
identification of tools, and models of the usage of the tools in a technology
rich, student-centered learning environment, packaged in such a way as
to be easily available and able to be used by the targeted 7th grade level.
Introduction to the Instructional Design Model
Numerous ISD models follow the basic learning theories identified as behaviorist,
cognitive science, and constructivist. The instruction design model
most commonly identified in the United States today is probably the Dick
and Carey Model (1996) which has undergone several revisions since
it's inception. The Dick and Carey model is primarily behaviorist.
Wilson (1995) along with Bednar, Cunningham, Duffy, and Perry (1995) and,
of course, Willis are identified with the constructivist approach.
In a recent book, Seels and Glasgow (1998)
proposed their own model, combining some elements of each. Seels
and Glasgow classify Willis' Reflective, Recursive, Design and Development
model among the constructivists, but insist that the Willis model subsumes
the traditional instructional system design (ISD) design and evaluation,
although without the behavioral objectives.
As part of a series of exchanges between Willis and Dick that appeared
in Educational Technology (Dick, 1995; Willis,
1995) and Educational Technology Research and Development (Dick, 1996)
Dick sees his ISD tasks as being contained within the three foci identified
by Willis. Dick observes that the exceptions to the traditional sequence
are: the definition focus contains no statement of instructional objectives,
and the dissemination focus contains no summative evaluation.
The Reflective, Recursive, Design and Development model structures around
three focal points: definition, design and development, and dissemination.
For the definition focus, recursion and reflection are important aspects.
Also included are the traditional components of front-end analysis, the
creation of a partnership among stakeholders for shared understanding,
and a progressive solution of the problem. The design and development
focus includes preparation tasks and creation tasks, with recursive formative
evaluations by users. The dissemination focus includes the traditional
packaging and distribution, but without the requirement for a summative
evaluation.
Methodology
As part of a grant research project conducted by the author (Maier
& Sanders, 1997) some preliminary material is already available
regarding the use of computers in environmental education. One direct
observation has been made of four students involved in using the Environmental
Systems Research Institute ArcView software, one of the core, but relatively
easy to use GIS products. This observation provides the study with
an insight into the ability of students of seventh grade level to utilize
an off-the-shelf software product and gives some guidance in creating the
scaffolding and structure that GEOTEKS
will need to provide to support the learning of the student in the multimedia
environment.
To elicit the pre-development input from the primary stakeholders, focus
group sessions are scheduled at the William R. Blocker Middle School in
Texas City, Texas. Other focus groups are planned with Friendswood
Junior High School, Friendswood, Texas; the Alvin Middle School, Alvin,
Texas; and the Clear Lake Intermediate School in the Houston area, and
with a Middle School in Austin, Texas. Design and development of a pilot
multimedia metaphor and skeleton diagrams will be available for the focus
group sessions.
By the end of the pre-development focus groups, a reasonable amount
of information will already be available which will permit drawing preliminary
conclusions and begin writing the first drafts of the results and conclusions
chapters. This is to be followed by the second round, the post-development
focus groups of students and teachers based upon the first round implementation
of GEOTEKS. Using the results
of the post-development focus groups, the second implementation will be
created. Were this to be a commercial product, the process would be recursed
until the stakeholders were generally satisfied with the results.
Key Informant Interviews
One key informant interview was conducted as part of the Environmental
Institute of Houston grant and pilot study (Maier &
Sanders, 1997) and used previously as an exercise for a doctoral class
in field methods. The informant was a university professor of geography
in a school of education and co-principal investigator in the grant, along
with the author. The grant was envisioned as a pilot and testing
ground for the GEOTEKS project.
Questions for this key informant interview (Maier,
1997) included the following:
-
Can you describe the education structure of Texas? Where does the
Texas Education Agency fit in? The school district? The principal?
Who is really in charge of the education system?
-
This summer the State Board of Education approved new Texas Essential Knowledge
and Skills, which will be implemented over the next year or so. Can
you give me some of the background about the TEKS? Is there any connection
between the TEKS and the Texas Assessment of Academic Skills (TAAS) in
fact?
-
I understand you were involved in reviewing drafts of the TEKS. What
was the process like? How do the TEKS relate to the National Geography
Standards? The History and Social Studies Standards? In your
opinion, how did the TEKS turn out?
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Is there any enforcement mechanism for the TEKS? What would happen
if a teacher said "the heck with the standards, I'm going to teach the
way I've always taught?" How would a teacher go about "teaching to
the TAAS" as it is called?
-
In asking school district administrative personnel about the purchase of
academic software, they refer me to the local schools, citing "site-based-management."
Is site-based-management statewide, or is it a local decision? In
districts with site-based management, what have been your experience of
the impact on the district, the local school, the principal, and the teacher.
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Do you believe multimedia packages have a place in the classroom?
If you were to be a consultant to someone developing an academic multimedia
package, would you have any recommendations? What would you like
to see included? Excluded?
-
Anything else you would like to say?
The second key informant is scheduled with a retired social studies teacher.
This teacher has many years of experience teaching geography and social
studies, as well as having been a student of the author in a summer course
utilizing the ArcView GIS software package, giving her a unique insight
as to the potential of the product for GEOTEKS
use.
The questions asked of the retired teacher are:
-
This past summer the State Board of Education approved new Texas Essential
Knowledge and Skills, which will be implemented over the next year or so.
Have you read the new TEKS? What do you think of them. In your
opinion is there any connection between the TEKS and the Texas Assessment
of Academic Skills (TAAS) in fact? In your mind, how did the TEKS
turn out?
-
In asking school district administrative personnel about the purchase of
academic software, they refer me to the local schools, citing "site-based-management".
Is site-based-management statewide, or is it a local decision? In
districts with site-based management, what have been your experiences of
the impact on the district, the local school, the principal, and the teacher.
-
You have had the opportunity to take some training in the ArcView Geographic
Information System package. Would you have been able to use the software
in your classroom when you were an active teacher? What were the
main benefits of ArcView? What drawbacks do you see in using the
software?
-
Do you believe multimedia packages have a place in the classroom?
If you were to be a consultant to someone developing an academic multimedia
package, would you have any recommendations? What would you like
to see included? Excluded? Would you see any benefit to having
ArcView-like functions embedded in a multimedia package that provides scaffolding
for the seventh grade student user?
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Anything else you would like to say?
Focus Groups
The following questions have been prepared for the three focus groups
(student, parent, and teacher):
Student Pre-Development Focus Group Questions
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What worries you most about the Texas Assessment of Academic Skills (TAAS)
test you will take in social studies this year?
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What do you remember about what you studied in the 7th grade about Texas
history? Did you use a computer to study Texas history?
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What was the most interesting thing you studied in Texas history?
Why?
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What was the least interesting thing you studied in Texas history?
Why?
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Did you have an opportunity to work with maps?
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Do you know what multimedia is? (explain if not) What is the best thing
about using a computer to study?
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If you were designing multimedia tools on a CD-ROM to help you study Texas
history in social studies, what tools would you like to see included? What
do you like about using a computer to study?
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What would you not put into your CD-ROM multimedia toolbox? What do you
not like about using a computer to study?
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If I told you I was creating such a toolbox, what other things would you
like to tell me?
Parent Pre-Development Focus Group Questions
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Have you had a chance to see or hear about the new Texas Essential Knowledge
and Skills (TEKS)?
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My research is specific to the TEKS on social studies, especially geography.
What skills in social studies are most important to you? Why?
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Do you think that using a computer to explain such things as map projections,
create thematic maps, databases, business charts, etc. would be useful
to your student?
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Would you be interested in your student having access to CD-ROM or Web
based multimedia tools to assist in the teaching of the geography portion
of social studies? Why or why not?
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If you were designing a multimedia toolbox as we just discussed, what,
in your opinion would be the most important types of items to include?
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What types of items would be better taught without the use of computers
or multimedia?
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What other issues would you like to see considered in my research on using
technology to support the social studies TEKS at the middle school level?
Teacher Pre-Development Focus Group Questions
-
Have you had a chance to see or hear about the new Texas Essential Knowledge
and Skills (TEKS) in social studies?
-
What skills of the new TEKS for social studies do you think will be most
difficult to teach? Why?
-
Do you think that using a computer to explain such things as map projections,
create thematic maps, databases, business charts, etc. would be useful
to your students?
-
Would you be interested in your students having access to CD-ROM or Web
based multimedia tools to assist in the teaching of the geography portion
of social studies? Why or why not?
-
If you were designing a set of multimedia tools like we just discussed,
what, in your opinion would be the most important type of items to include?
-
What types of items would be better taught without the use of computers
or multimedia?
-
What other issues would you like to see considered in my research on using
technology to support the social studies TEKS at the middle school level?
Following each recursion of GEOTEKS,
new student and teacher focus groups will be gathered and the following
questions asked:
Student Post-Development Focus Group Questions
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Have you had a chance to use the GEOTEKS multimedia software to assist
your learning in seventh grade social studies?
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What did you like about GEOTEKS?
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Has GEOTEKS been useful for you in learning social studies?
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What would you, as a student user, like to see added to the next version
of GEOTEKS?
-
What would you, as a student user, like to see removed from the next version
of GEOTEKS? 6. Are there any other ideas or suggestions you would like
to make?
Teacher Post-Development Focus Group Questions
-
Have you had a chance to use the GEOTEKS multimedia software to assist
students in seventh grade social studies?
-
What did you like about GEOTEKS?
-
Do you think GEOTEKS would be useful for students in learning social studies?
-
What would you, as a teacher, like to see added to the next version of
GEOTEKS?
-
What would you, as a teacher, like to see removed from the next version
of GEOTEKS?
-
Are there any other ideas or suggestions you would like to make?
Student Observation
Observations have been, and will continue to be made of target level students
interacting with the computer, using multimedia, and involved in problem
solving activities using technology. By means of these observations,
additional insight will be gained.
Reflective, Recursive, Design and Development
As developed by Willis, the Reflective, Recursive, Design and Development
model has several components: define, design and develop, and disseminate.
These are not, however sequential, linear phases. It is a non-linear
design model. Designers do not necessarily start in any one component,
although the author believes that due to prior conditioning of most of
the principle members of a classical multimedia team, there would be a
tendency to think in terms of older models. Willis calls these components
focal points, because as a result of the iterative and reflective nature
of the model, the points may become the "focal point" several times during
the development process.
As such, solutions, decisions and alternatives may appear at different
points or progressively emerge throughout the project. The reflexive
part of the model helps the development team achieve greater insight into
"both the context and the influence of your work on that context
(Willis, 1995, p.14)." In other words,
the Reflective, Recursive, Design and Development model can be seen as
a learning process in itself, as each of the participants learn together
in an active, authentic, social, and collaborative way.
As part of the definition focus, the traditional systematic design or
behavioral subtasks (front-end analysis, learner analysis, task analysis,
concept analysis, and specifying instructional objectives) are treated
in a somewhat different fashion. The multimedia team/author does
not come in as the expert, who examines all the aspects of each of the
subtasks and render an imperial opinion, but rather they become listeners
who interact with the end users (learners), each other, and perhaps outside
parties to reach the tentative definition focus. With this study
in particular, this phase involves a focus group of student, an unusual
process in the development of educational software. This process
allows an ongoing formative evaluation as the team/author acquires additional
information and shares it with the others involved. This also requires
that a multimedia team/author be involved in a collaborative dialog rather
than taking on a defensive shield of ownership. The direction of
this focal point however, must be toward authentic educational instruction
and assessment. Behavioral or instructional objectives are not necessarily
an outcome of this focus, at least initially. The instructional objectives
will come out over the course of the project, and even undergo several
revisions as the depth of understanding and context mature.
The Willis design and development focus is more dependent upon the product
and situation than other instructional design models. Ideally, as
decisions are made, they are still held to be tentative and subject to
change as new information becomes available. This can influence the
selection of media, software, hardware and other project components, because
some of them are more amenable to rapid change than others.
Willis makes an interesting comment (1995,
p.19) when he says "An educational product is as much an artistic creation
as it is a technical product." While this de-emphasizes the technical
in favor of the creative and artistic, a satisfactory product must be technically
sound and function properly.
As mentioned previously, the evaluation process of a Reflective, Recursive,
Design and Development project is primarily formative and ongoing.
Each iteration of the cycle causes an evaluation cycle. For this
research, it is proposed, however, that a summative evaluation be accomplished.
In true marketing terms, the best summative evaluation is the sales results
of the product. In the academic sense, the learning environment for
the author would encourage a summative evaluation by an outside expert
to support the validity of the project following the completion of the
study as the dissemination focus is not part of this project.
This study will involve input from of individuals, each contributing
to the overall development. No single individual will have all the
answers, although the author has the lead in terms of gathering, interpreting,
documenting and publishing of the results.
By the conceptual nature behind the Reflective, Recursive, Design and
Development instructional design model, this process begins with somewhat
vague goals and objectives and they become more specific as the development
team/author partnership creates the development product. As a result
the goals and objectives initially appear to be fuzzy and incomplete.
Design and Development
The basic preparation tasks include the development of the overall schema
for providing projects to support the national geography standards as well
as the selection of the software packages that will be used in the technology.
The project effort will need to be a very intense and concentrated creative
effort, using the entire set of actors, in a recursive, reflective environment.
It is envisioned that the initial software development package will be
Macromedia Director. At the present time there is a strong indication that
the use of HTML and Java/Java Script techniques, along with readily available
plug-ins might provide a less expensive capability. Evaluation of
the development product is part of the study.
Some programming will be required in an object oriented language, such
as Visual Basic, along with one of the desktop GIS packages, with ArcView
3, Map Objects, or ArcExplorer. Environmental System Research Institute
(Esri), vendor of the target products publishes an interface to Visual
Basic. Major issues of cost trade-off must be considered during
the development process. The general object categories for Map Objects
are data access objects, address matching objects, map display objects,
and geometric objects. ArcView 3 is a full-function desktop GIS.
ArcExplorer is a released freeware product that allows visualization and
analysis of geographic data by means of the World Wide Web or local data.
The cost and general capabilities of this no-cost product is encouraging
early in this study. Because of the initial cost, ArcExplorer is considered
the primary among the potential candidates. Hardware platforms and
operating systems must also be considered in the early preparation tasks.
Which products operate on which platform is a major consideration.
This again invites the consideration of multimedia development for a web
browser. ArcExplorer then stands out because it utilizes the cross-platform
web as the delivery mechanism.
Primary creation tasks early in the process involve the selection of
appropriate data for the project, including aerial photography available
from the State of Texas. The initial vision is one of an icon driven
point and click environment, with the student choosing by means of the
mouse, which areas of the content domain are of interest, and selecting
from the available data structures the content most likely to be of use
in the project. It is intended that the projects be self-contained,
so that navigational issues are kept to a minimum, and that both help screens
and just-in-time tutorials or samples are made available. Use of a wizard
like scaffolding appears promising to assist students in making useful
choices.
The development of any of the components of GEOTEKS
will depend upon the results of the previous cycle of recursion and reflection.
Different levels of component development will arise out of different choices
that are made by the team/author. For example, if the more expensive
ArcView product were selected, the development effort is more of a simple
definition of the themes required for each project, since ArcView 3 is
a fully functional GIS. On the other hand, the less expensive
Map Objects direction would require more extensive use of a development
tool, such as Visual Basic, and would involve more actual programming effort.
ArcExplorer would require less effort in programming, but would require
more thorough preparation of data for student use.
Some things, such as visual design, are primarily determined by
the components that are included in the package. Since GEOTEKS
is a bringing together of technology components, the interface design is
very much influenced by the GIS and authoring components, once they have
been identified. Sequence and other choices are primarily in the
hands of the end user as this is a toolbox, not a single path environment.
As each iteration of recursion and reflection occurs, the design will involve
a new formative evaluation, and adjustment made in the development process
based on the feedback of the participants. Again the choice of development
products will influence these decisions as they have different levels of
effort to support changes made as the result of formative evaluation. Both
students and teachers will provide formative evaluations. As a significant
portion of the research is the inclusion of multiple stakeholders in the
design, feedback sessions of the primary stakeholders will occur with each
iteration.
As the product becomes stable and satisfactory to the team/author, an
alpha version will be produced. At this time the alpha version should
be evaluated by one last set of persons who have not been involved with
the development of the product. As the results of recursion and reflection
by the alpha evaluators are integrated, the beta version will be produced.
To some this may appear to be a very unstructured development environment,
but the very nature of the Reflective, Recursive, Design and Development
instructional design model asks that decisions be held until the latest
possible time. Even then previous decisions are subject to revision
or change as part of the evaluative process.
Beginning Concept of Finished Project
The concept for GEOTEKS grew out of
a serendipitous confluence of life experiences. The author began
working with GIS while still an instructor for IBM. After retiring
from IBM, consulting work and eventually a full time position with the
City of League City as the GIS Specialist provided both the need
and the opportunity to grow in use and understanding of the products that
support GIS. As experience was gained, teaching and using GIS software
both as a teaching tool and as a production tool, the power of the technology
became abundantly clear. When an opportunity to begin teaching an
introductory GIS course at the university level, the concept of GIS as
a toolbox, rather than as an end unto itself became increasingly evident.
My first university students included primarily geology and environmental
science graduate students, so my preparations focused on their needs.
When asked to provide GIS training for geography teachers, using a specific
software package, I realized that in most cases, a less complex toolbox
was required for the typical classroom teacher if technology were to be
widely applied. These teachers introduced me to the national geography
standards, which provided me with a vision on which to focus and bound
the concepts. Even at the middle school, students are aware of the themes
of geography, and which of these themes is of current focus for them.
Conceptually, GEOTEKS would begin by
clicking an icon in a folder on their classroom personal computer.
The software would welcome the student and ask them to select the geography
theme of interest. GEOTEKS would
have just-in-time tutorials or wizards available on the use of each tool
in the toolbox, which would allow the student to review the principles
as well as the mechanics of the tool at any time. Extensive help
screens would be available while using the tools. By enabling only
the tools useful for that specific situation, the student would then be
able to use the tools to explore in a more focused way, yet not lose the
capability to explore and discover for themselves.
Perhaps the best way to illustrate the concept would be to follow an
example. At the grade 5-8 level, for The World in Spatial Terms theme,
the national standards (p. 144) ask that the student know and understand:
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The characteristics, functions, and applications of maps, globes, aerial
and other photograph, satellite-produced images, and models.
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How to make and use maps, globes, graphs, charts, models, and databases
to analyze spatial distributions and patterns.
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The relative advantages and disadvantages of using maps, globes, aerial
and other photographs, satellite-produced images, and models to solve geographic
problems.
The student should be able to describe the purposes and distinguishing
characteristics of selected map projections, globes, aerial photographs,
and satellite-produced images. The GEOTEKS
toolbox would provide tools to select, display maps, aerial photographs,
and satellite images, and at the same time, to change the projection at
will. In that way, the student visualizes and compares the different
modes and projections in seconds and minutes instead of days. The
advantages and disadvantages of each should be visually obvious, but pop-ups
or help screens could still be used to reinforce or refresh the learning
experience. It would be easy to include some self-testing with each
project or task. Most, if not all of these learning opportunities,
would be difficult or impossible to match in a pencil and paper environment.
As different projections hold one variable constant (shape, angle, distance)
and allowing the others freedom, the distortions are obvious when the screen
seems to "melt" into a new form as the tool changes the projection, an
exciting way to visualize the importance of projection.
Dissemination
The dissemination focus of the design process traditionally includes a
summative evaluation of the product and the marketing aspects, such as
publishing, distributing, and technical support for the product.
The dissemination of GEOTEKS is not
part of this dissertation and will be completed at a later date. It is
intended that the GEOTEKS product continue
to expand and the cycle be repeated with additional students and teachers
following the completion of this study. It will continue to be evaluated,
including summative evaluation by a nationally recognized content expert.
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Boehm, R. G., & Peterson, J. F. (1997).
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Author Information:
© Raymond L. Sanders, Jr.
University of Texas at Austin
GRG 302A, Mail Code A3100
Austin, Texas 78712
ray.sanders@mail.utexas.edu
ray@blkbox.com
http://www.blkbox.com/~ray/